After creating the bathroom, another member was going to take it to a 3D perspective view. Meanwhile I was assigned to making a test animation for where the character opens a wardrobe and takes out a 'dracula' style cape. So I began by designing the wardrobe, making it relatively similar to one I own:
There were a total of 3 major keyframes for the wardrobe. One where it's closed, one when its open, and one where it is missing the 'cape':
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